Goal is to get to the highest round you can!

If a circle hits you lose

WASD to move


Two tiles spawned in each round can get you to the next round
- Green box reduces map size by 1

- Light blue box adds a purple enemy 


Characters:

Blue Triangle increases visibility 

Red circle uses BFS to find player

Pink circle uses A* with an imperfect heuristic

Purple circles randomly move

StatusReleased
PlatformsHTML5
Authordkatz100
Made withUnity